Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Aug 31, 2006, 11:26 PM // 23:26   #61
Jungle Guide
 
unholy guardian's Avatar
 
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
Advertisement

Disable Ads
Default

Quote:
Originally Posted by actionjack
I hope they have more innovative classes.. not just re-combination of existing ones.
yeah it would be intresting to see what they would do with the many concept classes, be nice to see some of yours in the game
unholy guardian is offline   Reply With Quote
Old Sep 01, 2006, 12:08 AM // 00:08   #62
Banned
 
Join Date: Nov 2005
Guild: The Licious Fame Farmers {TLG}
Profession: W/E
Default

IMO, there's already enough classes. People are still making new build.
eternal pho is offline   Reply With Quote
Old Sep 01, 2006, 12:20 AM // 00:20   #63
Hell's Protector
 
lyra_song's Avatar
 
Join Date: Oct 2005
Profession: R/Mo
Default

Quote:
Originally Posted by Mordakai
You've lost me, Lyra.
  • you can't choose your god, so it's not like choosing a Color in Magic
By choosing a warrior, youve chosen Balthazar.

I compare MTG's decks to TEAMS not individual players. So a GVG team of 8 players with 8 skills from 2 different gods each.

Quote:
  • gods don't have any influence on choosing skills or attributes, it's little more than fluff
The gods are just categories into how skills behave based on their theme, just like the MTG colors represent different themes or style of magic.

All the warrior skills fall into Balthazar. Some assassin skills fall into Balthazar. Some Dervish skills fall into Balthazar.

Quote:
  • In regards to your skills, your attributes and power source are the only thing that effects your ability to use the skill. That's all.

You can't directly compare the Colors of Magic to Guild Wars, because all professions use "colorless" mana, i.e., Energy, Adrenaline or Signets (basically, a spell that uses no power source at all).
I didnt start the comparison of MTG to GW. Anet did. LOL.

Im just justifying adding more profession, as a response Selket's accusation that adding more professions is like adding more colors to MTG.

And that justification that colors cant be compared to professions, they are more closely related to the 5 gods than anything else, imo.


Quote:
The only thing comparible to Colors in Magic is your Attributes, which is what allows you to "play" your "skills" effectively (although, as I mentioned above, nothings going to stop you from taking any spell for any character. It just won't be very effective at level 0, in most cases).
While this is true, im still using the gods a broad category to encompass groups of attributes.

Lyssa's lines include: Illusion, Fast Cast, Domination, Inspiration, Energy Storage, Shadow Arts.

Balthazar's lines include: Strength, Axe mastery, Sword Mastery, Hammer Mastery, Tactics, Dagger Mastery

and so on and so forth.

its not a rock solid arguement, but it certainly holds up better than selket's, which is what im trying to dispute.
lyra_song is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:23 PM // 22:23.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("